Google’s Android OS and Apple’s iOS – Introduction

Other blog sites probably have content about this subject, but I felt a desire to share my two-cents-worth. Now I’ve begun to learn Google’s Android OS and it’s helping me appreciate Apple’s iOS more.  Another reason, I found a blog … Continue reading

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Transfer files from Windows to Mac With Proper Ownership

Here are two computers for work: a machine running windows XP for web development, and art and media development, plus a machine (laptop) running Mac OSX 10.6 for iOS development. This past year I’ve done a lot of work on … Continue reading

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The app customizing job is complete

The customization of a pre-existing app to a new app for the Apple AppStore is complete. Technical words: The cron-job is properly working. It runs the check-feeds script, that loads a CSV file of urls and last-modified headers from each … Continue reading

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And now for something completely different

Here’s a switch from the first 6 months of 2010… I am working on a different iPhone/iPad application. Part of it includes building an RSS aggregator. This post is going to be included in the collection and display of the aggregator. Continue reading

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The experience of writing a game

I am typing this post on my iPod touch, just to let everyone know incase I have spelling errors. A person suggested the possibility of me writin about the process of developing a game app, or perhaps more about the … Continue reading

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The organization of a game app

The central-most Objective-C class in this game I’m developing is called “HBDGame”. The main source file has gone beyond the previously-mentioned 6000 lines and is now over 7200 lines. It seems a lot (for my own records). Now I want … Continue reading

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Custom rotation/orientation, and almost too much code

My main game class has lots of code. Right in the middle is my custom view-orientation handling code… and the end of the file just went beyond 6000 lines today. Normally, I like to keep the files smaller, to a max of 2000 lines. Continue reading

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What should be paid-for, and what should be free?

Here are two reviews of an iPhone app on the Apple App Store, copied mostly word-for-word Fantastic game 🙂 ***** (5/5 stars rated) Awesome music soundtrack, great gameplay, just pure love.  I agree that the update should be free, but … Continue reading

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iPhone app orientation (portrait vs landscape)

Introduction The UIInterfaceOrientation property that can be put in an iPhone app’s Info.plist file, has lead me into a confusing environment of iPhone app orientation design. At the top level, there are two ways the orientation can be considered: 1- … Continue reading

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