Monthly Archives: September 2012

Development-time app distribution

So you want to know how to distribute your native iPhone test app? It’s much easier than emailing updated versions to testers, if you can simply have the app online all the time. And having newer versions published when they become built is an added convenience.

First, it does not require an enterprise developer account with apple.

Second, it does require having an active web server somewhere, or at minimal a hosting account.

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Towers of Hanoi puzzle game applied to real-life and work

The Towers of Hanoi game is a very clean, effective puzzle to learn problem solving, and also learn problem analysis. It’s easy to play with 2-3 discs, and becomes more challenging for inexperienced people with more discs.

After learning the method to solving, it becomes easy, where each additional disc simply doubles the time it takes to solve the puzzle. The real challenge then becomes keeping track of which level within which stack you need to move.

I often refer to this puzzle in conversation, when doing things in life that require moving lots of stuff, physically, mentally, emotionally. It’s come up in my facebook status messages.

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Caffeine and Quantum mechanics (Late-night thoughts on metaphysics)

Just drank some coffee and effortfully trying to develop a new project for the next couple months. And I’m getting into metaphysics. It’s dangerous, mostly because the conjecturing while alone in the wee hours of the morning is time consuming and not really productive. But it’s so addictive, and I’ll just type a bit of it here for fun.

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